Monday
Jan102011
Steam Golem
Mon, January 10, 2011 at 10:46AM Spent the weekend working on another 3D character and turn around. It's slow going right now because for every new thing I want to do in Blender I have to spend hours watching online tutorials or reading pages of how-to's. For this model I had to learn UV Unwrapping and and delve a little deeper into the arcane subject of armature rigging. I think I'm starting to hit my stride, though...at least, until I wade into the morass of node editing or 3D animation...

Reader Comments