« Steam Golem | Main | Concept art: Witch Hunter »
Thursday
Jan062011

3D model turn-around

Yikes!  Almost a month since my last post!  Bad, blogger, bad!

So, a recent work project got me fiddling with Blender, the open-source 3D rendering program, again.  In my spare time I decided to work on my character modelling skills.  This is my first pass at a full-body 3D character (at least as far as I can remember).  

I'm not terribly happy with it, stylistically speaking, but it was fun to work on and I learned a lot, so I'm hopeful that my next try will be more interesting.

PrintView Printer Friendly Version

EmailEmail Article to Friend

Reader Comments

There are no comments for this journal entry. To create a new comment, use the form below.

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
Post:
 
All HTML will be escaped. Hyperlinks will be created for URLs automatically.